![]() The v3.9.01 Beta Patch readme, please read carefully: Future versions of TA Zero, TA Escalation, and Total Mayhem will be properly installed software and will REQUIRE the patch to install.Äownload the Total Annihilation v3.9.01 Beta Patch The patch also provides a new unified platform for mods that will result in standardized installs and no possibility of conflicts with original TA. Currently there have been a lot of online problems and confusion due to everyone having different versions of xpoy's dll updates (with incorrect ini files), people using random different hacks and patches, etc. This patch solves many problems, as you will realize after reading the readme, and also standardizes the game. The readme file below will explain everything in detail. What's included? Everything - updated TA Demo 1.0.0.666, updated NoCD Music Patch, updated dlls, all known map features, all the latest engine improvements, Cavedog's official patch, units, and maps, and more. This is purely a patch a not a mod it does not change the game balancing in any way. There will then be further patches (v4.1, etc.) as the game is updated with more new features (xpoy's new minimap, etc.). ![]() The patch is basically complete except for some outstanding issues which I will describe later, plus I want to make sure everything is fully tested before releasing the final v4.0 Patch, which is be intended for mainstream use (these beta patches are for testing purposes and will only be available from this thread). After extensive testing the first beta version (v3.9.01 Beta) is ready for download. The patch updates/replaces all existing crucial game patches/updates/hacks/etc. As a few of you already know, I've been working on a Total Annihilation v4.0 Patch that will serve as a comprehensive unofficial update for TA to replace v3.1 as the de facto version of the game.
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